Archive for the ‘Gender’ Category


The Hunt For People Of Color

October 7, 2009

Not white? Working in a games or tech-related business? Token Minorities wants to talk to you. Just post a comment with some contact info and background (or email it to and we’ll get in touch!
pat m.


“Sambo” Is A Viable Scribblenauts Term

September 23, 2009

…and it summons a watermelon.

Good going, guys.

There’s no point to writing any kind of in-depth insightful commentary on this one – intentional or not, it’s hilariously fucked up.

Can’t wait to get my hands on a copy of Scribblenauts and see what kind of offensive stories I can put together, though.

Read up more here:

Ian Bogost – Gamasutra


pat m.


Player Characters of Color: Talim (Soul Calibur)

September 22, 2009

Since the vast majority of traffic to this blog comes from Google searches for the guys in The 13 Hottest Men of Gaming, In Color, I thought I’d encourage the trend (read: pander to the masses) by giving some dap to the random people of color that show up in video games. We at Token Minorities know that it’s not easy being the only brown character in the instruction manual, guys, but we appreciate the pleasant surprise that comes up when we find you in the middle of your lily-white game world.

The inaugural character for Player Characters of Color is none other than Talim, from the Soul Calibur series.

While it’s no surprise to Token Minorities readers that one of the easiest places to find brown PCs is in fighting games, Talim gets extra dap for being the first Filipina in a video game and the least mindlessly sexified female character in a series that might as well have all their other women characters put the swords down and beat each other with their ballooning bosoms. That hasn’t stopped certain gaming magazines from including her in a swimsuit issue (PSM) or a “Girls of Gaming” spread (Play) – for shame, for shame.

Here’s hoping that she continues to kick colossal amounts of colonial ass with her two arm-blades while managing to wear more clothes than the rest of her female counterparts.

Matchup I’d like to see: Talim vs. Ferdinand Magellan.

pat m.


Race Mods for Popular Games, 9.17.2009

September 17, 2009

Grand Theft Auto:

Black male player: Wanted Meter starts at two stars. When the player is on foot, all white NPCs within eyeshot will cross to the opposite side of the street. Game can only be played on Very Hard difficulty level (does GTA have one?).

Asian female player: Wanted Meter starts at one star. When on foot, all white male NPCs within 20′ radius will run to player and proposition her (dialogue takes about half an hour to click through). Add one to Wanted Meter each time she rejects advances. If player has short hair, rejected NPCs will call her a lesbian.

Resident Evil series

Black male player: when other friendly characters are present, the game will not progress until the player is the first to open door/turn corner/walk down hallway/other situation which places him in mortal danger. also includes new Second Person Perspective camera, which remains fixed on white NPCs for duration of game. Game ends when player is killed, zombified, and killed again.

Latino male/female player: Game ends when player is killed, zombified, and killed again. (Game duration: five minutes.)

Asian female player: see Ada Wong.


Black male player: Player character has Afro instead of horns. Also, mysterious black shadows trying to separate Black male PC from white female NPC are now mysterious figures in white robes and hoods.

Madden 2010

Asian female player: No penalties are called on opposing team.

Phoenix Wright

Young white female player: Opposing attorney is Kanye West.


War Games

August 5, 2009

Check out the PC World website for a piece that I’ve been working on for a while. Not related to games and race, but it IS about games and the military, and I figured that would be interesting to y’all. This is the edited version (unedited draft came out to about 2x the length).

Read it here: G.I. Joystick


A Good Post On Resident Evil 5

February 13, 2009

…Is right here.


On Castlevania: Order of Ecclesia

November 14, 2008

I think that the “Metrovanias” that Konami has been releasing for the last decade or so are gaming’s equivalent of Dragonlance novellas, or something like that; they’re amusing and fun experiences, but generally not worth dwelling on. All told, I’ve played Symphony of the Night, Circle of the Moon, Aria of Sorrow, parts of Harmony of Dissonance, Dawn of Sorrow, parts of Portrait of Ruin, and now Order of Ecclesia, and I’ve got to say I’m damned if I can remember a whole lot of notable stuff about any of them save Symphony of the Night, which is the only one I’ve bothered to play multiple times. Oh wait: I do remember JONATHAN! CHARLOTTE! JONATHAN! CHARLOTTE! JONATHAN! CHARLOTTE!

…Just had to get that out of my system.

Order of Ecclesia took an interesting tack with the Castlevania standards; all your moves use MP, so you’ll have to manage the meter, the difficulty level has been cranked up significantly, the Glyph system feels pleasantly customizable without making me feel like I gotta catch ’em all, and it’s nice to have a world map with multiple level setpieces and Dracula’s Castle. When it comes down to it, though, there’s not much I’m going to remember about it except that I got to play as a woman this time, and not just a rather womanish-looking dude.

Kind of makes me wish I could mod the game so I was playing as Wesley Snipes from Blade though.

pat m.